Showing posts with label fantasy. Show all posts
Showing posts with label fantasy. Show all posts

Wednesday, August 19, 2009

What D&D Means to Me

I remember about twelve years ago, when I first discovered Dungeons & Dragons – not playing it, just looking at the rulebooks at bookstores and enjoying the pretty pictures – my mother told me that she felt taking on roles in RPGs "left you open" to demonic possession. This weirded me out, because she’s a very liberal, anti-establishment lapsed Catholic, albeit with a mystical worldview. She based her assumption on a friend’s daughter who played Vampire and got involved in the then-popular goth subculture; this young woman had a history of mental illness, and if she ever acted out her problems through the game, those problems were there to begin with and just looking for any outlet. I suspect my mother had also heard some of those alarmist reports from the ’80s about RPers committing suicide.

For my part, I’ve rarely had an opportunity to actually play D&D or any other tabletop RPG, but my mere exposure to such games has had such an impact on me I barely know where to begin. Poring over various Monster Manuals and Fiend Folios piqued my interest in world mythology. Delving into the worlds of Planescape and its fractious Factions opened my mind to philosophy and new ways of thinking (I like the Athar, personally). My immersion in words and statistics improved my literacy and math skills. Wandering the lands of Ansalon, Faerûn, and the Flanaess broadened my own creative horizons.

Without D&D, my world would be a far poorer place. I’m forever indebted to the late Mssrs. Arneson and Gygax for their gift to the world.

Tuesday, May 26, 2009

Crossing Over

I'm fairly into both American and Japanese comics, and there's something that's struck me about them, vis a vis one another. (Nothing against European comics; I just haven't had much exposure.)

Comics from both support a very wide range of storytelling genres and subgenres. Looking just at the geeky/speculative fiction end of things:

Japan: Giant robots, magical girls, super martial artists, transforming heroes, hero teams (sentai), etc.

America: Superheroes, space opera, gothic fantasy, cyberpunk, espionage, etc.

Of course, especially in this day and age, you can see any of those subgenres in either country, but certain genres still predominate in different nations. But I've made an odd observation: English-language comics are way more quick to cross genres.

For instance, looking at Japanese comics, there's practically no chance you'd see a comic that mixes robots, magical girls, and martial arts. Can you imagine a cross between Gundam, Sailor Moon, and/or Dragonball that isn't a parody?

Conversely, in the DC Universe for instance, you have an almost ridiculously huge array of different genres all coexisting: Superman, Princess Amethyst, Angel and the Ape, Sergeant Rock, Swamp Thing, the Phantom Stranger, Hoppy the Marvel Bunny, etc., etc., etc. - just by reading their names you can tell that if there were no shared DC Universe, there's no chance any of them would ever cross over, yet they all still make regular appearances in crossover events.

Why is this? I'd say it's a weird trick of publishing history. DC and Marvel both started out publishing comics that had nothing to do with each other, but with the emergence of the superhero genre we started getting crossovers, crossovers became superhero teams, teams begat shared universes, and by the '70s or '80s almost everything each company had ever published was deemed to have a corner in those universes to themselves in case a modern writer had an idea for them. Nothing like that ever happened in Japan, where almost all comics are self-contained, or maybe part of a single author or franchise's greater universe.

None of this is to say that one is an inherently better set-up than the other... but I have to say, a universe where John Constantine, Claw the Unconquered, and Captain Carrot's Amazing Zoo Crew can rub shoulders is a lot of fun.

Saturday, February 07, 2009

Blood for the Blood God!

I've been reading up about the Warhammer miniatures game, which I find kinda interesting. By which I mean the original Warhammer Fantasy Battle, not the sci-fi Warhammer 40,000 spinoff, which I honestly don't like much at all. 40K's main faction, the Imperium, is basically Nazi Germany cranked up to 11, with its god-emperor and its genetically engineered "master race" of Space Marines, yet it's portrayed as this good and heroic beacon of light, and the whole thing just turns me off. On the other hand, that kind of militarism doesn't bother me as much in Fantasy Battle's pseudo-Dark Ages setting, and the fact that it takes itself far less seriously is a big plus - I've heard it described as equal parts Tolkien, Moorcock, and Monty Python, and I'd say that about fits.

That said, I have neither the money nor the inclination to buy what amounts to an army of dolls that don't even come pre-painted. It would be cool if I could find some kind of shareware similar to Magic Workstation that lets you build your own virtual armies and play online, though.

Tuesday, January 27, 2009

Fantasy and Racism

...or, "How I Stopped Worrying and Learned to Love the Goblin".

This is something that's been rattling around in my tiny li'l brain for a while now.

You know what bothers me about a lot of fantasy fiction? The way "goodness" or "badness" is often conflated with how something looks. If something is "beautiful", it must be good; if it's "ugly", it must be bad.

This goes back all the way to mythology, of course, but in modern fiction I think The Lord of the Rings is the ur-example. The elves are beautiful by the author's standards, with lily-white skin and shining eyes; of course, they are the good guys. Conversely, the orcs and trolls are vile monsters, and their evil manifests outwardly with lumpy countenances and coarse, dark skin. You can see the undertones of racism there. Tolkien was a good writer, though, and he managed to subvert this idea within his own mythos. In his backstory, some of the elves were murderous kin-slayers. The heroic Aragorn was scruffy and looked "foul" to the hobbits, while the Dark Lord Sauron was described as achingly beautiful before he was reduced to a disembodied spirit who only appeared as a red eye in people's minds. No luck for the orcs, though: they remain downright demonic, every one.

Tolkien was a good writer, but flawed. Needless to say, most of his successors have possessed his flaws but not his talents. Dungeons & Dragons is a perfect example: elves and dwarves are inherently "good" and even nameless non-player characters are valued (i.e., mourned for roleplay XP), while goblins and orcs are inherently "evil" and just there to kill for XP unless the DM goes out of his/her way to give a goblin NPC a personality. This extends even to their game stats: elves, dwarves, gnomes, and halflings all have abilities that can be used both in combat or in roleplay; while goblins, hobgoblins, orcs, ogres, and other "savage" humanoids have stats that are purely combat-oriented. (The exception is kobolds, who have a bonus on mining and trapmaking; perhaps for this reason, D&D went out of its way to push kobolds as a viable player race toward the end of 3rd Edition's lifespan.)

The thing that prompted me to write this post is this page on the subject of goblins in D&D, written half tongue-in-cheek from the position of a goblin advocacy group. In the 3rd Edition Monster Manual, the combat tactics of goblins is described thusly:

“The concept of a fair fight is meaningless in their society. They favor ambushes, overwhelming odds, dirty tricks, and any other edge they can devise . . . goblins have a poor grasp of strategy and are cowardly by nature, tending to flee the field if a battle turns against them.”

Meanwhile, in the same book, we have the elves' strategy:

“Elves are cautious warriors . . . maximizing their advantage by using ambushes, snipers, and camouflage. They prefer to fire from cover and retreat before they are found, repeating this maneuver until all of their enemies are dead.”

Exactly the same thing as the goblins, but described in more glowing terms while the goblins are portrayed as cowardly and craven. It's a total double standard. This dichotomy reminds me of two news articles I saw side by side in the aftermath of Hurricane Katrina in New Orleans, with one showing a black "looter" and the other a white guy who "found some supplies". I'm not comparing goblins to black people, nor do I think that D&D is worthy of the same kind of outrage as the news articles. I just think that both are symptomatic, to very different degrees, of the institutionalized prejudice in our culture.

Perhaps because they're the designated antagonists in most fantasy, I find goblins and orcs much more interesting than elves and dwarves. Surely there's more to them than mindless violence. What if they have some moral justification for their aggressions against humans and elves besides just being inherently evil? Or, heck, what if they're not all that violent at all and their reputation is just propaganda from books written by humans? (Yes, I have been reading Goblins: Life Through Their Eyes, why do you ask?)

In the D&D campaign I'm very sporadically working on, I try to go out of my way to give goblins and hobgoblins and ogres actual cultures and a place in the setting that goes beyond violence. There are still evil goblins, but they have reasons for their actions. There are also quite a few good goblins, and evil dwarves, and so on. Basically, no race is tied to one moral alignment. They're people, not monsters.

So, yeah. This post turned out a bit longer than I intended, but it feels good getting my thoughts out of my head and onto the (web)page.

Sunday, January 18, 2009

When Cosplay Goes Right

Cosplay - dressing up as fictional characters, usually at fan conventions - is not something I'm into. I don't engage in it because of the negative associations that most people hold toward the hobby, because I just don't have the body type to pull off most characters, and because I just hate being in front of a crowd. That said, I recognize that while most cosplay is crap, some of it is actually pretty good. There's bad cosplay, and then there's good cosplay.

And then there's pikminlink.

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Without a doubt the best cosplayer I've ever seen, pikminlink brings Link from The Legend of Zelda to life. Thanks to the intricate detail of the costume (which must have cost a small fortune to make), you can really believe that everyone's favorite elf-boy has stepped out of Hyrule and into reality. It's not just a costume, it's art.

And guess what? She's a girl.

Check out her deviantART gallery for her in several variations on Link's costume and as several other characters, plus some original art.

Thursday, December 18, 2008

Reading Regrets

From my excellent friends Ami Angelwings and David Wynne:

On the assumption that in ten years, a lot of twenty-somethings will be re-reading Twilight and wincing in embarrassment:

Name three series or writers that you devoured as a teen but are now somewhat sheepish about having liked as much as you did. For each series, list off what you dug about them, what you're wincing at in retrospect, and whether you'd read 'em again.


This was kinda tough, because there's not a whole lot I'm embarrassed about having enjoyed. (What can I say? I am a gentleman of exquisite taste.) Heck, I'm not even ashamed that I liked The Sword of Shannara! I had to really wrack my brain to come up with answers to this.

1: The Chronicles of Narnia by C. S. Lewis
What I dug about them: They're epic fantasy. That alone was enough to get me hooked at first. C. S. Lewis was an imaginative writer who was equally good at writing action and humor, so it was easy to get into his books.
What I'm wincing at in retrospect: There's no easy way to put this: The entire series was a recruitment tool for conservative Christianity. I loved the books without question until the very last page of the last book, where Lewis wrote something to the effect of "...and Aslan no longer looked as a lion to them." Yes, Aslan didn't just represent Jesus, he was Jesus. The realization that the books served no purpose but to preach at me made me angry. I've hated allegory ever since. This is why I feel The Lord of the Rings was a far superior fantasy: there are Christian themes in the book and things Christians can find applicable to their beliefs, but nothing that actually represents anything from Christianity. And that's not even touching Lewis's implicit bigotry toward women (who screw everything up if they're not perfect little Christians) and racism (because good Calormenes actually worship Aslan, they just don't know it yet).
Would I read them again?: Probably not. Not least because I rarely re-read prose novels that I've already read (making an exception for Tolkien), but also because I just can't reconcile Lewis's worldview with my own. I'd be too busy gnashing my teeth in frustration to enjoy them.

2. Love Hina by Ken Akamatsu
What I dug about it: Akamatsu's art, while standard-issue "cute manga" style, was still very expressive and dynamic, and the man has an incredible gift for sight gags. If nothing else, the comic was consistently fast-paced and funny.
What I'm wincing at in retrospect: It's just a typical sexist harem manga. Actually, no, scratch that. It's the archetypal sexist harem manga. You've got one nerdy loser of a male surrounded by a bunch of gorgeous young women with improbable figures who by the end of the series are all head-over-heels in love with him. Plus some of the running gags, like Naru's hair-trigger acts of violence against Keitaro whenever she (inevitably wrongly) assumes he's perving on her or the other girls got incredibly tiresome after the first volume. And as for Ken Akamatsu himself, once I learned that he drew pornographic comics about pre-pubescent girls and wrote an essay that defended rape, well, that was the straw that broke the camel's back.
Would I read them again?: I might, if only to look at the art again.

3. Lots and lots of Star Wars tie-in novels
What I dug about them: Um, well. They were novels about Star Wars. That's pretty much all I needed.
What I'm wincing at in retrospect: I can't really get as in-depth about these as the others. The problem with them is simple: they're cash-grabbing crap written by talentless hacks. That's all.
Would I read them again?: If someone put a gun to my head and ordered me to, I might consider it.

Monday, November 10, 2008

13 Posts: Ravenloft

I'd be remiss if I finished this countdown without mentioning one of my favorite horror-themed publications: the Ravenloft campaign setting for Dungeons & Dragons.

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There isn't a single D&D setting that I honestly dislike (though Dragonlance grates on me at times), but if I had to play favorites, Ravenloft would be near the top of my list. The setting was never hugely popular - it was a product of the bad old days when TSR, Inc. would throw out a new campaign setting whenever their sales were slumping and hope to Pelor that it would stick. Rather than being a generic fantasy setting, though, Ravenloft mixed heroic fantasy with gothic horror. Elves and dwarves, wizards and warriors did battle with vampires, restless spirits, and evil geniuses, and a happy ending wasn't always assured.

The setting had its origin in the classic 1980s adventure Ravenloft and its sequel, The House on Gryphon Hill, written by Tracy Hickman, one of the creators of Dragonlance. These adventures gave us the tortured vampire Count Strahd von Zarovich, Lord of Castle Ravenloft, who went on to become the campaign setting's central villain and one of the most popular recurring villains in D&D's history. The original adventure Ravenloft has been reprinted no less than three times for three different editions of the game, and I've no doubt that a version of the adventure for the new 4th Edition will pop up down somewhere the line.


Strahd by *nJoo on deviantART


Ravenloft had something that most other RPG settings lack: atmosphere. An impending sense of doom hung over the very land, and the sinister mists constantly threatened to whisk you away to some new unspeakable horror.

If I had the ambition to do so, I'd love to run or otherwise participate in a Ravenloft campaign. If you're into D&D or tabletop RPGs in general, I can't recommend Ravenloft enough.

Friday, October 31, 2008

BOO! The 13 Posts of Halloween

I'm back, baby! Happy Halloween!

Well, it's been a month, and I'm feeling about ready to get back into the habit of posting again. I'm doing a lot better now; not up to 100%, but getting there.

Anyway, while I was on my break, I had a great idea: Why not do a series of 13 posts, one per day, sharing creepy, Halloween-related, or just plain weird things related to comics, movies, and other pop cultural things I like talking about on my blog? Great way to motivate myself to write a bit more often, right?

Unfortunately, I only thought of it three days ago.

So instead of counting down to All Hallow's Eve, I've decided to start on the 31st and keep going from there. Stretch the season out by two weeks or so. It'll be like the Twelve Days of Christmas, only spookier!

Index
Oct. 31 - Changeling: The Dreaming
Nov. 1 - The Deader the Better
Nov. 2 - Always 2
Nov. 4 - The Max Headroom Incident
Nov. 5 - Death Seen
Nov. 6 - Hansel and Gretel
Nov. 8 - That Lovecraft Feeling
Nov. 8 - Anatomy of a Scream
Nov. 9 - The Enigma of Amigara Fault
Nov. 10 - Ravenloft
Nov. 11 - Repercussions of Evil
Nov. 12 - Frankennerd
Nov. 12 - Finale

Since it's going to take me a little while to plan this whole thing out, all I have to share today is a sketch I drew a few years ago when I still had a working scanner. I promise that most of the posts I write from here on out won't be this self-indulgent.


Beastie by ~Filby on deviantART

For a short while in my adolescence, I was a fan of Changeling: The Dreaming, a role-playing game published by White Wolf Game Studio as part of their World of Darkness line (which also included Vampire: The Masquerade, Werewolf: The Apocalypse, and a half dozen other games titled Noun: The Noun). Unlike the other games, though, Changeling had a much more pronounced sense of idealism, even whimsy, though it still had its fair share of things that go bump in the night.

The idea of the game was that the players were fairies* disguised as humans, trying to fight off the banality of the modern world lest they fade away. Players were given a variety of different types of fairies to play as, from the beautiful Sidhe and mighty Trolls to the inventive Nockers and vicious Redcaps; fairies of all types were aligned with one of two Courts: the haughty yet benevolent Seelie or the cold and amoral Unseelie. One of the fairy types, or "kith" as they were called, associated with the Unseelie were the Beasties, who thrived on the fear of little children. The bogeymen, the monster in the closet, whatever you want to call them.

Beasties come in all shapes and sizes - anything that anyone would find scary, really. The one I drew was supposed to look sort of like a corrupted stuffed animal, a teddy bear gone bad. You can probably tell I saw Gremlins (which I may or may not also end up posting about) before drawing it.

Since I drew this, Changeling: The Dreaming has been discontinued and I've drifted away from RPGs, but I still like this piece. I'm not a terrific artist by any stretch, but I think I did a fair job at making it look good 'n' creepy.

That's it for now. Watch this space!

*I refuse to say "faeries". It's trendy, yeah, but it misses the point that fairies were supposed to be downright dangerous, and that calling them "fair" was supposed to be a way to get on their good side and keep them from spoiling your crop, poisoning your livestock... or abducting your children.

Friday, July 11, 2008

The Old Walking Song

It's been on my mind.

The Road goes ever on and on
Down from the door where it began.
Now far ahead the Road has gone,
And I must follow, if I can,
Pursuing it with eager feet,
Until it joins some larger way,
Where many paths and errands meet.
And whither then? I cannot say.

The Road goes ever on and on,
Over rock and under tree,
By caves where never sun has shone,
By streams that never find the sea;
Over snow by winter sown,
And through the merry flowers of June,
Over grass and over stone,
And under mountains of the moon.

The Road goes ever on and on,
Under cloud and under star,
Yet feet that wandering have gone
Turn at last to home afar.
Eyes that fire and sword have seen
And horror in the halls of stone
Look at last on meadows green
And trees and hills they long have known.

The Road goes ever on and on
Out from the door where it began.
Now far ahead the Road has gone,
Let others follow it who can!
Let them a journey new begin,
But I at last with weary feet
Will turn towards the lighted inn,
My evening-rest and sleep to meet.

Still round the corner there may wait
A new road or a secret gate,
And though I oft have passed them by,
A day will come at last when I
Shall take the hidden paths that run
West of the Moon, East of the Sun.


-- With slight changes from the original by J. R. R. Tolkien

Tuesday, April 29, 2008

The Magic of Years Gone By

Terese Nielsen has a DeviantART page! She's like the best MTG artist there is, along with Quentin Hoover and Wayne Reynolds and John Avon and Rebecca Guay and --

OMG it's Gerrard

he is so beautiful *swoons*

>_>

<_<

-_-'

*ahem*

Seriously though, I miss the good old days of the Weatherlight saga. I understand why a lot of people look back on those days rather less than fondly -- the characters were shallow, the tie-in books were mostly awful, and following a preset storyline detracted from the sense of exploration that made Magic great. But having those characters to latch onto, no matter how shallow they may have been, went a long way in getting me hooked on the game.

Even today, I still miss Gerrard and Squee and Volrath... and Urza, that crazy old bastard... *sigh* Good times, good times...

Friday, March 14, 2008

A Quick Casting Thought at 2 AM...

...that only one or two people reading this will get:

Brendan Fraser as Gerrard Capashen.

I'm just saying.

Thursday, February 07, 2008

Anime Reviews: Fushigi Yūgi (SPOILERS)

Okay. Enough with the videos and memes and whatnot. It's time again for a POS -- a Piece Of Sh--

Wait, no.

A Post Of Substance.

...

I think I need a new acronym.

ANYway, I've gotten back into anime lately, so I thought I'd try to put down my thoughts about several series I've been watching lately, if only as a writing exercize. I'll be doing this as a series of reviews (assuming I can keep focused enough to do so), starting with the first new show I viewed this year.

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I finished Fushigi Yūgi last month, and I was underwhelmed. It's not easy to write about it since it's no longer fresh in my mind, but I'll try to summarize what I felt was wrong with it.

The thing that really stuck in my craw was the show's constant use of sexual violence as a plot point. The villain turns the heroine's friend against her by convincing the young woman that the heroine abandoned her and allowed her to be raped and he came to her rescue, making him the only person she could trust (in fact he killed her attackers before they could rape her). Later, the same villain has the heroine cornered, threatens her with rape, knocks her out, and tells her that he raped her while she was unconscious (in fact her ill-defined magical powers protected her and zapped him when he tried). After that, not one but two of the villain's henchmen attempt to rape her again! 'Cause only a virgin can use her powers of the ancient bird-god and yadda yadda save the world or something. Why the hell do the gods care about the state of a woman's hymen?

In the end, the only person who actually was raped was the villain himself, when he was a boy, which is apparently why he turned into such an evil bastard. Or something.

All this in a series created by a woman and aimed at teenage girls. Phew.

Another thing that really bothered me was the lack of character development for several of the lead characters. Right up at the end of the series, two of the heroine's companions give their lives to help her, but we in the audience have no reason to care because they'd only been there as background characters and had what felt like less than ten lines between their introductions and their deaths. In fact, all the villain's henchmen end up more developed characters than the heroes! It's shameful.

And the ending... well, without spoiling anything, while reasonably action-packed, it relied too heavily on hastily contrived deus ex machinas.

Finally, the heroine, Miaka, ended up grating on my nerves a great deal. Anime fans will recognize a certain kind of female protagonist: Ditzy, clumsy, gluttonous, and boy-crazy, yet imbued with a bizarre martyr complex and an inexplicable charisma that makes every young man she meets fall head over heels in love with her. She's simultaneously a Mary Sue and a reflection of all the negative character traits young girls hate about themselves (at least as the writers perceive it). It's wholly appropriate that Miaka is voiced by the same actress as Sailor Moon, if you know what I mean.

I don't mean to say that the whole series is garbage because it's not. The first half is well-done, and I liked and cared about most of the main characters a great deal. When two of them died (not the two mentioned above), I was genuinely moved by their sacrifice.

Also, despite being a vile wannabe-rapist, the fact that the villain was basically the Goblin King from Labyrinth scored some points in my book. (This plus the fact that the show's plot is lifted wholesale from The Neverending Story makes me think the creator watched a few too many fantasy flicks in the '80s.)

But none of that saves Fushigi Yūgi from winding up as a wholly mediocre viewing experience. I've read some of the other works by creator Yū Watase, and I can say that in my opinion her best work is done when she ditches the pretentions at writing a great epic and just sticks to what she knows: Wish-fulfillment fantasies about dorky girls surrounded by hot guys who inexplicably love them, nothing more, nothing less.

Next up: Lucky☆Star.

Saturday, February 02, 2008

Two Things

First of all, I found this image chuckle-worthy. It's from the guy who does Nodwick, and is apparently from a t-shirt:

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Secondly, from the man who brought you Macbeth 2: The Reckoning, Twelfth Night of Blood, and The Merry Werewolves of Windsor, the rock-'em-sock-'em actionfest of the season...

Friday, December 28, 2007

10 Answers of Doom!

Here it is! Muahaha!!!

1. Alex P. Keaton (Family Ties)
2. Death of the Endless (The Sandman)
3. Drizzt do'Urden (Forgotten Realms)
4. Filby Pott (me!)
5. James T. Kirk (Star Trek)
6. Lex Luthor (Superman)
7. Mario (Super Mario Bros.)
8. Sauron (The Lord of the Rings)
9. The Scarecrow (The Wizard of Oz)
10. Wonder Woman (her own comic)

Incidentally, in a dance-off between Death and Sauron, Death wins every time.

From Swinebread (whose blog I really need to start reading regularly 'cause he's gracious enough to read mine):
if 7 did a cooking show would 1 like it?

Are you kidding? Who wouldn't like Cooking with Mario? He's the Mushroom Master! He puts the "fun" in "fungus!"

From Ami (who totally made this meme worthwhile -- thanks!!!):
If 2, 3 and 6 were turned into Dinosaurs (they still have their intelligence), what Dinosaurs would they be? Who would be eaten first and who would most likely survive past the initial meteor impact and why? :o

Drizzt would be a dromaeosaur (raptor) of some sort, because they're graceful, deadly, and incredibly overhyped. Lex would be a tyrannosaurus, for obvious reasons. Lex chows down on Drizzt before Death shows up, she being the meteor.

1 wakes up being drawn by Ian Churchill at his worst, is s/he happy about this? xD
So Alex is Power Boy, basically? I don't think he'd mind, though he'd need to do something about that hideous chest-hair.

If 4 and 5 were trapped in a desolate world all by themselves as the last people left, how long would it be until they fell in luff? xD
Um... Jim Kirk might be willing to screw anything with two legs, but I think even he would draw the line at Filby. Like srsly.

7, 8, 9 and 10 play Magic: The Gathering, what colours would each play, what type of decks would each play? :D (this is my favorite question)

Matching their colors up with their personalities, I'd say it'd go thusly:

Mario's deck is white (because of his commitment to duty), with a strong artifact presence ('cause he relies on versatile equipment). He's playing for fun, so his deck doesn't follow any particular archetype.

Sauron's deck is black and white because he's completely self-interested yet wants to rule as the ultimate authority (unlike Yawgmoth, who wanted to destroy his enemies, Sauron wants to rule them). He's playing an aggro deck, maybe something like the "Ghost Husk" archetype, tricked out with lots of expensive rares.

Befitting his great intelligence, the Scarecrow is playing mono-blue. He's got a control deck with lots of counterspells and bounce effects.

Wonder Woman is playing a green deck, because she's both nurturing and super-strong. Her deck is mainly huge creatures, buff effects (Might of Oaks is made for Diana), and maybe some protective effects like high-toughness treefolk and life gain.

(As for the rest of the chars, Alex is white/black, Death is black/green, Drizzt is red/green, Filby is blue/black, Kirk is white/red, and Lex is black.)

Who would be ultimately the best player of all 4 in your opinion? (considering stuff like money to spend on cards, creativity, intelligence, guile, etc) :D

Sauron has the most resources at his disposal and is incredibly, um, guilesome, not to mention aggressive, so he's probably the best player. Diana and the Scarecrow would give him a real run for his money, though.

If they had a 4 way match and 8 could pick one format to play, what would s/he choose?

Sauron would choose to play in Vintage Format, 'cause it lets him use his Black Lotus, set of five Moxen, Demonic Tutor, and Necropotence.

Imagine all of your characters had been turned into babies (this idea was given to me by a friend who wants to be known only as a green dinosaur xD) but retain their general intelligence but are subject to the emotional states and instincts of babies :D

Who is the first person to want to find a "cure"? Who is most likely to be the one okay with staying this way? Does nebody WANT to stay this way?

Drizzt would be the first to set out looking for a cure, 'cause he's that kind of heroic type, while Luthor's pride won't let him stay that way, prompting him to help the elf. Mario would rather be an adult, but given that he's saved the Mushroom at least once while in diapers, he can get along. Death would probably enjoy the time off from her responsibilities, but would want to get back to normal.

Would any try to act like things haven't changed and try to find a way to adapt to their normal life? xD

Baby Alex would continue carrying around a mini briefcase and Wall Street Journal, yes.

Who is the first one to cry? :o

Filby.

Who is the first one spanked? >.>

Filby.

What would be each one's favourite toy? :D

Alex: Wall Street Journal: Tiny Tots Edition.
Death: Kid's gardening kit.
Drizzt: Toy sword. Two of 'em.
Filby: Jar of paste.
Kirk: Plastic rocket.
Lex: Pastel blue death ray.
Mario: Game Boy of course!
Sauron: My First Artifact of Ultimate Doom.
Scarecrow: Blackboard and chalk.
Wonder Woman: Golden jump rope of truth.

Imagine their first day of preschool, what does each one do? xD

Alex: Convinces the cafeteria to stop taking lunch vouchers. No pinko social programs in his school!
Death: Plays nice with Diana and takes care of the class hamster.
Drizzt: Beats up some bullies.
Filby: Sulks in the corner 'cause Lex gets away with everything and he doesn't.
Kirk: Kisses Diana on the playground and gets slapped three zip codes away.
Lex: Stages a hostile takeover of the principal's office.
Mario: Helps Drizzt out.
Sauron: Starts building his power base to conquer the day care across the street by corrupting nine other kids with cursed pacifiers of doom.
Scarecrow: Astounds the teacher with his l33t math skillz.
Wonder Woman: Plays with Death then joins in with Drizzt and Mario.

4 has a date with 6's mother. Creepy? Not creepy? xD 8 finds out, does s/he tell 6? 8 finds out regardless, is s/he happy about this? 4 marries 8's mother and becomes 8's parent now, how is their relationship? XD

An evil, wrinkly old hobbit dating Lex Luthor's mother. That about sets the bar for creepy.

Sauron tells Lex, yes, because he fucking hates hobbits.

Um... Sauron doesn't have a mother. He's older than the universe. Unless you meant "6" in the second half in the question, in which case Lex is pretty pissed off to have a lame-ass shadow of himself as his pop-in-law, though he might warm up when he realizes how useful Filbs can be in scheming.

1 and 10 are presidential candidates, which party would each run for? (they can't both run for the same party) Out of 3 and 9, who would each choose for their running mate? Out of their supporting casts (of those 4 characters), who would they choose for a potential secretary of defence, attorney general, surgeon general and secretary of state? xD

Alex P. Keaton vs. Wonder Woman? I can see that. Obviously Alex is a Republican. Diana would prefer to run for the Green Party, but would run as a Democrat out of practicality.

Alex chooses the Scarecrow as his running mate, whose rustic ways endear him to midwestern voters while his considerable intellect gives him clout among the Wall Street elite. Given that his family is mostly liberal, he instead chooses his cabinet from among the Scarecrow's circle of friends: Secretary of Defense Omby Amby (he's a one-man army!), Attorney General H. M. Wogglebug, Surgeon General Nick Chopper (any man who can chop off his own limbs and replace them all, including his head, with tin prosthetics must have one hell of a head for medicine), and Secretary of State Dorothy Gale. (We'll pretend that non-Americans, non-humans, and royalty/nobility are allowed to run.)

Diana's running mate is Drizzt do'Urden (who is almost as pretty as she is, natch), who provides Bruenor Battlehammer as Secretary of State, netting Diana both the elven and dwarven votes (heh). The rest of her cabinet: Secretary of Defense Steve Trevor, Attorney General Regis Rumblebelly, and Surgeon General Etta Candy (whose constitution always has room for a few amendments).

Who would win a presidential debate? Who would voters most resonate with and why? :o What would the news media say about them? Would each focus more on issues or attacking the other side? :D

Diana's the better and more charismatic debater, but the fact that she's a pagan feminist turns off a lot of people. Needless to say, Fox News savages her. Alex would be more comfortable taking pot-shots at her, but they'd both stick to the issues for the most part.

Would any of those 4 appear on the Colbert Report or Daily Show? xD

Alex and Diana both have a pretty good sense of humor (though Diana's is more understated), so sure, they'd both go on either show. Scarecrow wouldn't hesitate to go on either, but Drizzt's too retiring to do so.

Ultimately who would win and how close would it be? Would the votes be divided by certain demographics or regions?

Alex would win, mainly because of his greater experience in politics, his "traditional values" campaign, and his down-home image. The fact that Diana is way more progressive than the Democratic mainline doesn't help, sadly; she really only makes strong headway in New England and California.

Do you think the winner would be good for America? :D How long until they're impeached, and why (if at all)? xD

Alex isn't the worst that could happen. Imagine Ronald Reagan without the senility, heartlessness toward minorities and the disadvantaged, fundamentalist rhetoric, and foreign scandals, basically. And a lot prettier. And with a laugh track. But just as many jelly beans. Heck, he'd probably be the best Republican president since Eisenhower. I'd still vote for Diana, though.

Diana goes on to successfully run for governor in Massachusetts, introducing sweeping and widely popular reforms in health care, gay rights, and environmental protection. She plans on shooting for the presidency again in 2012. Or 2016. Or 2020. She's immortal, she can wait.

2 and 5 get into a heated argument about something they believe differently in that comes to blows. What were they most likely arguing about? 7 comes in, does s/he pick a side or try to mediate or just turn around and leave? Who would most likely resort to personal attacks first? xD

I really can't see Death and Kirk getting into a fight like that. They're both pretty easygoing. Mario would probably side with Kirk, though.

From Tricia (who came unlooked-for out of the e-ther!):
All ten enter a dancing competition. Who pairs up with who (given that 4 and 5 are a pairing) and which partnership wins?

Filby and Kirk: Filby's lame in one leg, so they're first to be disqualified.
Alex and Diana: To show there's no hard feelings off the political field.
Death and Scarecrow: He's offbeat, and she likes that.
Lex and Sauron: Great evil minds dance alike?
Drizzt and Mario: They got picked last. :(

Alex and Diana win.

Odds and evens are split into two teams and placed on a deserted island/planet/whatever where they have to make use of natural resources and are told they are in competition with the other team for a fantabulous prize. Who wins?

Team one: Death, Filby, Lex, Sauron, and Diana.
Team two: Alex, Drizzt, Kirk, Mario, and the Scarecrow.

I'd say team one has the best thinkers of the bunch, but infighting between Lex, Sauron, and da Filb tears them apart, letting the more well-rounded team two win.

Thanks guys! That was fun!!! :D

Sunday, December 23, 2007

Some brief fanboy gushing.

My sister let my borrow her VHS box set of Fushigi Yūgi (The Mysterious Play), and I've gotta say, it's somewhat awesome.



And it has an awesome theme song. Dig those guitar riffs! It's like one of those fantasy movies from the '80s with a cool rock soundtrack, like Legend or Labyrinth. It's just... awesome!

That is all.

Tuesday, December 18, 2007

Filby's Wish List

Well, it seems that my pay has been doubled. That means I'll be able to pay off next semester's tuition and driving school by the end of January! Woohoo!

So that got me thinking: Now that I have a singularly disposable income, I really need to come up with something to dispose it on. I don't plan on being a total spendthrift (I'm part Scottish, after all) so it'll be maybe one item per month (two tops), but still...

  • Books: The Children of Húrin by J. R. R. Tolkien.
  • DVD: Vol. 2-4 of Mobile Police Patlabor (I already have Vol. 1) plus the movies and straight-to-video series, the special edition of The Melancholy of Haruhi Suzumiya (I have the whole series on my HD but it's good enough for me to want it in tangible form), various Studio Ghibli movies (Spirited Away, Porco Rosso, Princess Mononoke, etc.).
  • D&D: Hard copies of the 3.5-edition Player's Handbook and Dungeon Master's Guide. Screw 4th Edition, I ain't playin' it.
  • MtG: The complete Lorwyn and Morningtide sets. I practically never play but I'm in love with the art.
  • Comics: Trade paperbacks of Green Lantern and Green Lantern Corps from 2005 to the present.
  • Electronics: Personal computer, scanner, printer.
  • Art supplies: More of 'em.
  • Some kind of automosomething.


Can I get any more recommendations?

Friday, December 07, 2007

Thoughts on The Golden Compass

Apparently a lot of religious people are getting up in arms over this movie The Golden Compass because its creator is an outspoken atheist and he used his books to get his beliefs across to young readers.

So... wait wait wait.

One British guy writes a series of fantasy novels explaining his personal beliefs, and they're hailed as being among the greatest young adult literature of the 20th century.

Another British guy writes a series of fantasy novels explaining his personal beliefs, and... controversy.

Huh?

Okay, honestly? I liked The Chronicles of Narnia. They were well-written, they had engaging characters and exciting plots, and while I didn't agree with C. S. Lewis's Christian message I thought it was stated gracefully and eloquently. In fact, the main problem I did have with Lewis is simply that his fictional world wasn't created with as much verisimilitude as Tolkien's. :P I highly recommend his books.

So why the hell can't right-wing Christians have the grace to let someone outside their group have their say? Hypocrisy, much?

Ahh, well. In a way, the Christian Right is actually doing the "atheist agenda" (heh) a favor by raising such a stink. No such thing as bad press, after all.

Anyway, if I end up seeing this movie for political reasons, it won't be because the author's an atheist. It'll be because the villain is an evil woman named Coulter. :D

Wednesday, November 28, 2007

Speaking of D&D...

This is my first time playing, actually. Well, not technically: A friend in 7th grade invited me to join a game in the cafeteria once, but I was out as soon as he found someone cooler to play. (Heh.) I enjoyed reading both the rulebooks and the tie-in novels, and hung out on several D&D online communities, but because my social life (or lack thereof) precluded it, I never had a chance to get involved in an actual gaming session until my friend Michael invited me to join his online campaign with his wife Natania (also an old friend of mine), her sister, and her sister's boyfriend.

It's not quite the real tabletop experience (I sorely rue the lack of pizza, Cheetos, and Mountain Dew), but I'm still having an incredibly fun time. :) I'd been involved in role-playing before (see my award-winning post, "The Secret Origin of Filby Pott!"), but the thing about RP in a setting based on a book is that you're just not allowed to do anything notable that would change the setting in a meaningful way. Especially if you're a hobbit. On the other hand, RP in D&D is all about you, so there's no such limitation.

I'm also thinking of maybe -- just maybe -- starting my own D&D campaign once I feel confident in my grip of the game rules. That would be fun.

Monday, October 22, 2007

Gasp! Shock! Horror of Horrors! Dumbledore is--- GAY?!

A tip o' da hat to Thom Wade. May the hair on his toes never fall out!

...er, wait. Wrong fandom. Moving on...

ONOZ DUMBLEDORE IS TEH GAY!!!!11

At first I thought that was from CBS and I was all like, "You call this shit reporting? I expect this from Fox, but geez!" But then I realized, "Oho, it's CBN! Pat Robertson's guys! That makes perfect sense!" Ahh, I love the smell of Christofascist moral panic in the morning.

Seriously, there are too many broadcasting networks with "CB" in their name. CBS, CBN, CBC...

I also love how the "reporter" thinks that Fan Fiction is one specific website and that all the fanfic on the 'Net is located there.

Oh, and the "young fan" was nineteen.

On a more serious note, I think it's great that Rowling made the conscious decision to write such a popular character as gay, but I agree with Kalinara in that it would have been a lot more courageous on her part if she'd explicitly written that detail in the books instead of tossing it out as a sound bite months after the series ended. A casual reader 20 years from now will be none the wiser.